Saturday, 17 September 2016

FILM: Blair Witch 4DX (dir: Adam Wingard, 2016)

"This looks familiar."

This under-the-radar sequel to the 1999 phenomenon ignores the hopeless Book Of Shadows and follows the more traditional sequel route with the brother of the original's ill-fated Heather going back to Burkittsville years after the original events following a YouTube video lead.  Modern-day tech is used effectively, such as drones, GPS and earcams, but what we have here is effectively a re-run of the first film, as the scenario gives virtually no scope for anything new.  This film notably lacks the journey and discovery aspects of the original movie, and the expanded muddled endgame suggests different possible explanations for the Blair Witch mystery that fail to satisfy.  The lead actors here are more amiable but quite bland, and Adam Wingard's skill as a director can still be seen at times, but Blair Witch stands as his most disappointing film so far.  If watching the 4DX version, the experience is applied erratically and mostly to emphasise the jump scares.  The Blair Witch Project was an indie breakout through the massive hype and its groundbreaking internet campaign as well as its then-relatively-new found footage technique but - apart from the last couple of minutes - was not remotely scary; Blair Witch has nothing to set the pulse racing at all.

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