"Am I dead?"
"Not yet."
Twenty-five years ago we marvelled at the (reasonably) photorealistic CG dinosaurs in Spielberg's original Jurassic lark; today we have become almost spoiled by the extraordinary level of effects work on display in expensive modern Hollywood blockbusters, and Fallen Kingdom is no exception. The main interest here is the game-changing volcanic destruction of Isla Nublar and the subsequent shift of the second half to a new location, together with a shifting use of genres within the main framework. There is a real emphasis on scale and spectacle, emphasised by Bayona's notable use of extra long shots at times, and whilst there are many effective tense or thrilling moments, the movie does not quite drive forward in as cohesive a manner as its immediate predecessor. Fallen Kingdom feels genuinely more mature than the almost-literal theme park ride of the 2015 reboot, and the new locations and ideas do generate interest, yet the set pieces are naggingly familiar, especially in the referencing of the first two movies in the franchise. Nevertheless, this grand-scale entertaining blockbuster film-making does not disappoint, and it will be interesting to see how brave Universal will be with the next episode/second-trilogy closer - could we even dare to hope that the franchise could be bold enough to deliver on a War For The Planet Of the Apes-style premise?
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